Take contracts in broken star systems, build around the relics you find, and get back to extraction before the window closes.

Top-Down Shooter

Mouse-aim combat with four ships, bosses, missiles, towers, and enemy waves that keep building pressure.

Roguelite Runs

Each run has a mission objective, relic picks, a boss phase, and an extraction at the end.

Progression

Unlock ships and zones, train upgrades, and use archived Echoes to shape later runs.

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The Port

Build your roster, purchase upgrades, and deploy for the next contract.

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Port Sections

Choose a focused section instead of browsing one crowded board. Each panel opens its own page with room for details and actions.

Deployment

Review your current ship, open contracts, and sector readiness before insertion.

Ship Selection

Pick a frame, compare role and stats, and check each hull's archived Echo capacity.

Zone Clearance

Track what sectors are unlocked and purchase the next clearance when your resources allow it.

Spec Readout

See your current build at a glance, then open the full talent grid to train more ranks.

Echo Archive

Stored relics auto-socket into ships at deployment. Review capacity and current reserve here.

Achievements

Monitor milestones, current progress, and resource rewards tied to long-term play.

Foundry Talent Grid

Train permanent upgrades in a full-screen tree, with every branch visible side by side.